Tag Archives: 7th sea

RPG a Day 2018 – Day Twenty-One – Which dice mechanic appeals to you?

Which dice mechanic appeals to you? 7th Sea’s rolls are a little tricky, but I’ve really enjoyed the way in which they let players manipulate their levels of success and failure. I talked about this briefly in my review on … Continue reading

Posted in rpg | Tagged , , , | Leave a comment

RPG a Day 2018 – Day Seven – How can a GM make the stakes important?

How can a GM make the stakes important? You make the stakes important in two ways: Make it personal. An RPG isn’t a long con, nor is it one to be incredibly subtle about, really. This is the story of … Continue reading

Posted in rpg | Tagged , , , , , | Leave a comment

RPG a Day 2018 – Day Three – What gives a game ‘staying power’?

What gives a game ‘staying power’? I love games which play out a whole story in one sitting. They’re great. Games like Final Girl play out a whole story. Lovecraftesque builds a mystery which no one around the table could … Continue reading

Posted in rpg | Tagged , , , , , | Leave a comment

RPG a Day, Part One

For the last four years there’s been a thing on social media called “RPG a Day”. I’ve been trying to keep up with it this year on Google Plus and thought it would be good to compile my answers here. … Continue reading

Posted in rpg | Tagged , , , , , , , , , , , , , , , , , , , | Leave a comment